![]() ![]() ![]() If you build it into your routine to work quest as you play, you will never run short of goods. But it is still an incredible value for what it gives, so long as you recognize that it is not a passive source of resources. With ever improving event buildings, GbG becoming a superior source of FP, and powerhouse buildings like HC, I would say CF has slipped a bit from the king of goods that it once was. When you get coins, supplies, goods, diamonds or medals as rewards from quests, you receive an additional percentage on top. I was once a hard-core advocate for the old Cosmic Raven Heavy Questing model (Google it, its still a good source for understanding fundamentals of the game) I camped colonial for my arc grind and probably had 70 supply buildings to grind 24 hour production quests. ![]() and those are not on the list of the things the Chateau increases. yes it would increase coins etc in event quests (including diamonds) but the archeology event doesnt give coins etc in the quests. The game has evolved a lot in the past year or so. Does it increase coins etc won in the event quests e.g. If I do 100 more quests in a day that I wouldn't do without a CF, and end up getting 40-50 FP from those hundred quests, thats bonus FP in my book. Das kostet betrende 161.757 Forge-Punkte. Die bauen nmlich ihr Chateau Frontenac auf Stufe 80 aus. Fr die Suchtis unter uns sieht das ganz anders aus. Der Bau dieses Gebudes lohnt einfach nicht. But since all of the other things it gives you can allow you to cycle through and do more recurring quests, more quests completed means more quest rewards. Das Fazit fr einen durchschnittlichen Forge of Empires Spieler wird deshalb eher negativ ausfallen. ![]()
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